One of Age of Conan's many appeals is that it's a very sharp looking game.
While preparing for this blog, a few screen captures from the game were Photoshopped to lend the flavour of a graphic novel to the blog's admittedly amateur design.
Here are a few that haven't been used elsewhere.
While preparing for this blog, a few screen captures from the game were Photoshopped to lend the flavour of a graphic novel to the blog's admittedly amateur design.
Here are a few that haven't been used elsewhere.
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Murddock Ponder's the Grind (textured rough fresco render) |
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Warmonk Monastery (poster render) |
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A Mage in Old Tarantia (light cross-hatch) |
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Assassin on White Sands Isle (BW poster render) |
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Slaves Toil at the Wheel of Pain (light paint daub render)
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Atlantean Ruins (poster render) |
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Pict Village and Ruins on Tortage (poster render) |
(Thursday Jan. 4th 2013)
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A Demonologist and His Sidekick on Tortage (poster render) |
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Priest of Mitra Anoints the Fallen in Conall's Valley (poster render) |
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Murddock on Faction Mount in Chosain (paint daub render) |
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A Dark Templar in Kara Korum (paint render with angled strokes) |
(Friday Feb. 29th 2013)
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A Priest of Mitra in Old Tarantia (paint render) |
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In Ardashir, Turanian Architecture sets the mood (poster render) |
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Sitting Pretty at the rez-pad on Tortage Beach (paint daub render) |
(Friday Mar. 15th 2013)
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Tarantia Docks (heavy cutout render) |
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Soldier in Dragon's Spine (light poster render) |
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HoX in Noble District (comic render) |
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Speaking with a Jiang-Shi (medium poster render) NEW (Friday April 26th 2013)
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The market near the Port of Khemi docks (comic render) |
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Grizzly ornaments in Conall's Valley (comic render) |
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