One of Age of Conan's many appeals is that it's a very sharp looking game.
While preparing for this blog, a few screen captures from the game were Photoshopped to lend the flavour of a graphic novel to the blog's admittedly amateur design.
Here are a few that haven't been used elsewhere.
While preparing for this blog, a few screen captures from the game were Photoshopped to lend the flavour of a graphic novel to the blog's admittedly amateur design.
Here are a few that haven't been used elsewhere.
Murddock Ponder's the Grind (textured rough fresco render) |
Warmonk Monastery (poster render) |
A Mage in Old Tarantia (light cross-hatch) |
Assassin on White Sands Isle (BW poster render) |
Slaves Toil at the Wheel of Pain (light paint daub render)
|
Atlantean Ruins (poster render) |
Pict Village and Ruins on Tortage (poster render) |
(Thursday Jan. 4th 2013)
A Demonologist and His Sidekick on Tortage (poster render) |
Priest of Mitra Anoints the Fallen in Conall's Valley (poster render) |
Murddock on Faction Mount in Chosain (paint daub render) |
A Dark Templar in Kara Korum (paint render with angled strokes) |
(Friday Feb. 29th 2013)
A Priest of Mitra in Old Tarantia (paint render) |
In Ardashir, Turanian Architecture sets the mood (poster render) |
Sitting Pretty at the rez-pad on Tortage Beach (paint daub render) |
(Friday Mar. 15th 2013)
Tarantia Docks (heavy cutout render) |
Soldier in Dragon's Spine (light poster render) |
HoX in Noble District (comic render) |
Speaking with a Jiang-Shi (medium poster render) NEW (Friday April 26th 2013)
|
The market near the Port of Khemi docks (comic render) |
Grizzly ornaments in Conall's Valley (comic render) |
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